Product Design Jury
- D&AD Awards 2025
The design of consumer and industrial products and prototypes. The climate and ecological impact of the design will be considered in this category.
The submission of perishable products is not permitted.
NoneSubcategories
You can enter your work in the following subcategories.
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5501 - Consumer
Products designed for consumer use. Includes everything from homeware and appliances, to consumer electronics and everyday consumer products. -
5502 - Industrial
Products designed for industrial use. Includes everything from stationary and IT equipment, to furniture and lighting for offices, hotels, shops and urban spaces. -
5503 - Inclusive
Products that are accessible to a range of users, regardless of physical or cognitive ability, age, gender or other demographic. For example, products that may have easy to use functions or only require one hand to use. Products may include a digital element, such as touch-free technology. Fully digital products should be submitted into Digital Design. -
5504 - Promotional
Products that have been distributed as part of a promotional event, stunt or marketing campaign. Usually with a limited production run, and not sold or available commercially. This subcategory is for products only. Packaging should be entered into Packaging Design. -
5505 - Prototypes
An early sample, model, or release of a product that is undergoing user testing at the time of entry. Must be commercially viable. Medical devices without FDA approval are only eligible in this subcategory. Work entered here can only be awarded up to Wood Pencil level and won't be eligible for any other Awards categories except Creative Transformation and Future Impact (subject to meeting it's criteria). You will need to provide evidence of a working prototype. -
5506 - Technological Innovation
The application of new technology, or the use of existing technology in a new way, to create or optimise a cutting edge product. Includes smart devices, energy-efficient designs and robotics, for example. -
5507 - Material Innovation
The application of new materials, or the use of existing materials in a new way, to create or optimise a cutting edge product.
Consumer (5)
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Google Nest Learning Thermostat 4th Gen
- Product Design
- Product Design
- Consumer
- 2025
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Impulse Cooktop
- Product Design
- BLOND
- Impulse
- Product Design
- Consumer
- 2025
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AirPods Pro Hearing Aid
- Product Design
- Apple US
- Apple
- Product Design
- Consumer
- 2025
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AirPods 4 with Active Noise Cancellation
- Product Design
- Apple US
- Apple
- Product Design
- Consumer
- 2025
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Mac Mini M4
- Product Design
- Apple US
- Apple
- Product Design
- Consumer
- 2025
Inclusive (7)
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AirPods Pro Hearing Aid
- Product Design
- Apple US
- Apple
- Product Design
- Inclusive
- 2025
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Airquity
- Product Design
- Havas Lynx
- EarSwitch
- Product Design
- Inclusive
- 2025
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ColourCheck
- Product Design
- Publicis Middle East
- Babyshop
- Product Design
- Inclusive
- 2025
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Fit My Feet
- Product Design
- McCann Worldgroup India
- Buckaroo
- Product Design
- Inclusive
- 2025
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SupportBelt
- Product Design
- VML Detroit
- Ford Motor Company
- Product Design
- Inclusive
- 2025
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The Proud Pair
- Product Design
- Leo Burnett Hong Kong
- Hong Kong Marriage Equality
- Product Design
- Inclusive
- 2025
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Xbox Adaptive Joystick
- Product Design
- Xbox
- Xbox
- Product Design
- Inclusive
- 2025
Industrial (2)
Material Innovation (2)
Promotional (1)
Prototypes (1)
Technological Innovation (3)
Jury
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- Kinya Tagawa (President)
- Chief Executive Officer
- Takram
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- Tomoko Azumi
- Designer
- TNA Design Studio
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- Scott Barwick
- Studio Director
- BarberOsgerby
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- Shintaro Monden
- Chief Design Officer & Head
- quantum/MEDUM
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- Lauren Palmer
- GM Product Design Integration & Product Content
- Fisher & Paykel Appliances
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- Susana Rodriguez de Tembleque
- Vice President of Design and Incubation
- IBM Research
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- Laura Ullmann
- Design Director
- Peter Schmidt Group
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